Retail store interior, real environment photograph
SMART_FRAME · SHELF_C4 / PRODUCT FACE
LOCKED 1.00 · LOYALTY_TRIGGER
Use Case 03, EXPANSION

Every scan is a play.

Products, shelving, and packaging become gamified touchpoints. A shopper points their camera at a shelf and unlocks spin-to-win offers, instant rewards, and one-tap loyalty enrollment, with no app and no signup form. Every play deepens the profile. Every visit compounds the relationship.

TAM $93B+TTE 14ms APP REQUIRED NONERECORD PERMANENT
How it deploys

Recognize. Engage. Record.

01

Recognize

Packaging and shelf faces are recognized by design schema. The product itself triggers a branded, gamified experience, with no store retrofit.

02

Engage

Spin-to-win offers, scratch-and-reveal discounts, streak bonuses, and one-tap loyalty enrollment launch from the shelf in the browser. Members see their price; new shoppers become members in a single tap.

03

Record

Every play, enrollment, and redemption is logged against the exact shelf that produced it. Offer performance, engagement depth, and repeat-visit behavior flow to brand and retailer dashboards.

The application

What the user sees

The shelf becomes a game the shopper wants to play: prizes, streaks, and member pricing launched in the browser mid-aisle. Each card is tied to the shelf face that started the play.

SPIN TO WIN
SHELF_C4 UNLOCKED · PRIZE POOL LIVE TONIGHT
SPIN
JOIN & SAVE 15%
ONE-TAP LOYALTY ENROLLMENT · NO APP, NO FORM
JOIN FREE
STREAK BONUS · VISIT 3 OF 4
NEXT VISIT UNLOCKS A FREE ITEM
CLAIM
Retail Brands, second real environment photograph
UNRETOUCHED ENVIRONMENT · KANEK PERCEPTION LAYER READY
$93B+
Total addressable market
1-TAP
Loyalty enrollment
ZERO
App downloads
SKU
Level engagement data

Deploy Kanek in your environment.
The system is ready.

Request a DemoNext: Logistics & Field Ops →